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Alien snp Sluissi
Sluissi
Homeworld: Sluis Van
System: Sluis system
Height: 1.5-1.8 meters
Statistics
Skill Min. Max.
Dexterity 1D+0 2D+0
Knowledge 1D+0 3D+1
Mechanical 2D+0 4D+0
Perception 1D+1 3D+2
Strength 1D+2 3D+2
Technical 2D+0 5D+0
Attribute Points 13D+0
Skill Points 7D+0
Move 8/10


The Sluissi have been active participants in galactic society since the early days of the Old Republic. When first encountered by Human and Duros explorers, the Sluissi were just starting to explore nearby star systems with their own faster-than-light technology, and they eagerly embraced the concept of a greater galactic union. They constructed large shipyards throughout the Sluis Van system and other nearby worlds where they had established colonies to spur further interaction with alien star travelers. The Sluissi quickly became known as the best starship maintenance people in the galaxy. The Sluissi run efficient, respectable starship repair and construction yards, where ship captains and corporate interests can find the finest repairs, upgrades, and custom starship modifications that money can buy. However, the Sluissi are also extremely methodical and often painfully slow about their work. To them, starship construction is an art form. Most clients are willing to be patient, because Sluissi technicians can make improvements upon or keep in operation vessels that most other mechanics have declared lost causes.

The Sluissi are reptilian creatures, with their upper halves much like a humanoid's, with two arms and four-fingered hands, the fourth of which is an opposable digit. The bottom half of the body is like that of a snake — with a long singular tail. The Sluissi have round black eyes and a long, swooping hoodlike fold of skin on the back of the head. Their arms have extra winglike extensions of skin that apparently help them move when they are on the ground. They have forked tongues, which, as with most reptiles, are used for their sense of smell.

Special AbilitiesEdit

Technical Aptitude: Sluissi receive an extra 4D beginning skill dice, all of which must be placed in Technical. They may place up to 4D in beginning Technical skills. Unfortunately, whenever a Sluissi uses a Technical skill, the action always takes twice as long for other species.

Story FactorsEdit

Relaxed: Sluissi, in general, are a very calm bunch. Nothing excites them. Their patience and seemingly inability to get genuinely upset or excited sometimes infuriates other species.

Additional Sources Edit


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