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Shipyard Management

If you're the CEO of a shipyard, you are expected to maintain the shipyard and be active in order to ensure orders are met and completed. You are limited to building only the ships your shipyard can build, and some ships are restricted strictly to the Republic or Empire; REC produces most of the Republic's ships, while KDYSFS produces most of the Empire's ships. YOu can't sell a TIE Interceptor or Star Destroyer to anyone outside the Imperial Military.

First things first. The Ugnaught is where ships are made. START/HELP is the help guide on building ships. To construct a ship, simply type START/STOCK <SHIP>,<NAME>... SHIP is the class of the ship, and NAME is the personal name for the ship; for instance, START/STOCK ISD,Tormentor to build a Star Destroyer with the name Tormentor. Once you've done that, type START/FINISH to finish construction. The Ugnaught will take the credits from your inventory (which the player buying the ship has given to you) and then automatically transfer it to your shipyard's business account at the Bank of the Core... so make sure your Bank of the Core account is set up and linked to your +org.

At the Ugnaught, you can also rename or or change the description of a ship. At the time being, START/REPAIR and any of the START/UPGRADE commands do not work - DO NOT USE THEM, as they will ruin a ship.

When building a ship, you MUST use the BC for your shipyard; BC_KDY_SFS, BC_SUBPRO, BC_REC, etc. Don't build it yourself. Each Shipyard CEO will be given access to their BC. The bank account for the business is tied to the BC, not the CEO, this way in case the CEo ever leaves, the BC still owns the account.

To see a list of ships your shipyard makes and the prices, visit http://starwarsmush.wikia.com/wiki/Ships_by_manufacturer

You charge the players the "new" price if it's new, or the "used" price if it's used, naturally.. do not charge them anything more than that.

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